Here's a video showcase of my work in 2006. Most of the concept art seen in this demo are from "Resistance: Fall of Man" (PS3), the "Ratchet and Clank" Franchise (PS2), and from various personal artworks.
Here's a trailer for "Calling All Cars!" (PS3 Downloadable). My role in the project was to define a visual style for the game (characters, environment, animation, HUD, marketing, logo, etc).
Here's an early facial experiment animation made out of rigged textures.
Here's a video that roughly demonstrates the steps I take when painting.
Here's another video that roughly demonstrates the steps I take when painting.
Here are some prototyping animations I've produced for Warhawk: Omega Dawn (PS3 Downloadable).